![]() ![]() You can also zoom in/out using the Scale bar. To test the app, just press the Play button and play it in the view, just like our normal game view. You can click the Safe Area to toggle the area that is recommended for your UI placement. Note that some UI elements may be cut off by any of the bevels or notches. This is a great way of checking how our UIs will look on a mobile device, without having to actually build it and testing it out. When you click on the default device– Apple iPad (5th Gen), you will see there’s a large list of various different mobile devices. The screen will then switch over to the Simulator View, where we can change the device that we want to look through. To enable viewing preview packages, click on the Gear icon at the top right, and select Advanced Project Settings.Ĭlick on Enable Preview Packages, and click on ‘I understand’.Īfter installing, you will be able to click on the dropdown that says Game, and then select Simulator. If the Device Manager doesn’t appear in the list, it may be hidden as a Preview Package. ![]() ![]() ![]() Then select Device Simulator and click on Install. To install Device Simulator, we can go to Window > Package Manager:Īnd inside of the Package Manager, we can click on Packages: In Project and select ‘ Unity Registry’. It allows us to get a preview of how an app will look at various different aspect ratios and resolutions. In this lesson, we’re going to be looking at the Device Simulator inside of Unity.ĭevice Simulator is a package you can install as an alternative to the default Game view. ![]()
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